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This video shows a complete walkthrough of Panic Restaurant on the Nintendo Entertainment System (NES).

Panic Restaurant, known in Japan as “Wanpaku Kokkun no Gourmet World” (わんぱくコックンのグルメワールド), is a 1992 platform game developed by EIM and published by Taito for the Nintendo Entertainment System (NES).

Panic Restaurant stars a chef named Cookie who must navigate through his own restaurant, which has been cursed by a rival chef named Ohdove. Cookie has to battle evil food monsters with kitchen utensil weapons in six levels before taking on Ohdove in a final battle.

Panic Restaurant is a side-scrolling platform game where you play as chef Cookie. The rival chef Ohdove has taken over his restaurant and it’s up to Cookie to reclaim it.

It is a fairly basic platform game. You run and jump, and enemies are placed all around to try and stop you. The entire game, backgrounds, enemies and bosses, is food-themed. You encounter things such as sausages, microwave ovens, onions and hamburgers on your way through the restaurant. To your help you always have a frying pan to beat the enemies with, and you can also find other items, such as a spoon, and plates to throw at the enemies.

The game contains 6 stages, each in a separate location in the restaurant, such as the kitchen, freezer and basement. At the end of each level you are faced with a boss. In between each level is a bonus game where you play a slot machine to try and win some extra health and lives.

Kenji Eno was the game’s designer. The names of the game’s main character and villain were changed when the game was localized for Western audiences. In the Japanese version, the hero is a chef named Kokkun. The main villain was named “Hors d’Oeuvre”; the name “Ohdove” was the result of an incorrect transliteration of a French word to Japanese and then to English.

In the United States the “Clobber Pan” replaced the chef’s head as the default weapon. In the U.S. version the best weapon was the Wacky Pan, which didn’t exist in the Japanese version.
– Wiki